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This profile contains spoilers for the video game "The Legend of Zelda: Breath of the Wild", it is not recommended to continue reading if you have yet to play it.

BotW Link.png
Series The Legend of Zelda
Age 17-20 (Physically)
117-120 (Biologically)
Birthday Unknown
Sex Male
Height 4‘11“ - 5‘2“
Weight Around 8.5 Hyrule apples
AlignmentLawful Good

This profile covers Link from The Legend of Zelda: Breath of the Wild.

Link is the main protagonist of The Legend of Zelda: Breath of the Wild.

Background

10,000 years ago, an ancient evil known as Calamity Ganon attacked the kingdom of Hyrule. However, the people of Hyrule managed to seal him away using ancient technology crafted by the Sheikah clan known as Guardians and Divine Beasts, the sword that seals the darkness called the Master Sword, and the holy powers of the kingdom's princess, who possessed the blood of the goddess Hylia. Many years later, and Ganon was getting close to breaking the seal, so the Hylians decided to find new warriors to wield the weapons and powers used to defeat Ganon in the past. These warriors were known as Champions, and the Hylian champion was the boy who was chosen by the Master Sword, Link. Link was afterwards chosen as the princess' royal knight, and this new responsibility led to him acting stoic and silent so he didn't crack under the pressures of being a hero.

However, when Ganon's return finally came, he ended up taking control of the Sheikah clan's machines and layed waste to Hyrule. During the battle, Link was fatally wounded, and Zelda had him sent to the Shrine of Resurrection to recuperate while she sealed Ganon inside Hyrule Castle. 100 years later, and Link awakens from his slumber, having lost his memories while in stasis. Guided by the telepathic voice of Princess Zelda, the spirit of Hyrule's deceased king, and various people who survived Ganon's attack, Link sets out to regain his memories, free the Divine Beasts and the Champions' spirits trapped inside them, and take back the Master Sword to finally slay Ganon before he escapes Zelda's seal.

Powers & Abilities

  • Marksmanship: Link is an expert with a bow, with his skill surpassing some of the Rito tribe's best archers. Using only his bow skills and special arrows, he was able to take down the Divine Beasts Vah Medoh, Vah Ruta, and Vah Naboris, letting him take control of them from the inside. When Link is airborne and aiming his bow, time seems to slow down around him to let him line up a good shot, and people watching him while he does this claim he draws his bow back too fast to follow.
  • Flurry Rush: When Link dodges an attack at the last possible second, he can unleash a flurry of blows with his current weapon to deal immense damage to his opponent.
  • Stealth
  • Weapon Mastery

Spirit Abilities

  • Mipha's Grace: Revives Link with full health and adds extra health to himself. Requires one in game day to recharge, or 8 in game hours if Link is in Hyrule Castle. Its upgraded form requires 8 in game hours to recharge, or 2 hours 40 minutes in game while in Hyrule Castle.
  • Revali's Gale: Creates an upward draft that can carry Link into the sky. Requires 6 in game hours to charge, or 2 if Link is in Hyrule Castle. Its upgraded form requires 2 hours in game to recharge, or 40 minutes in game while in Hyrule Castle.
  • Daruk's Protection: Creates a red crystal barrier around Link when used, protecting him from all attacks and damage while up, as well as deflecting certain attacks back such as Guardian beams. Requires 8 hours in game to recharge, or 6 if Link is in Hyrule castle. Its upgraded form requires 6 in game hours to recharge, or 2 in game hours while in Hyrule Castle.
  • Urbosa's Fury: Forms a spherical field of light around Link before lightning comes down and strikes everything in that radius. Requires 12 in game hours to recharge, or 4 if Link is in Hyrule Castle. Its upgraded form requires 4 hours in game to recharge, or 1 hour 20 minutes in game while in Hyrule Castle.

Runes

  • Magnesis: Allows Link to lift and carry metallic objects using magnetic energy.
  • Remote Bomb: A bomb that can be detonated remotely that comes in the shapes of a cube and a sphere.
  • Stasis: Allows Link to freeze objects in time. While suspended in time, objects will store any additional kinetic energy that is inflicted upon them. Link can strike a suspended object with a Weapon to produce a vast amount of kinetic energy, which will cause the object to suddenly move as it regains mobility.
  • Cryosis: Allows Link to spontaneously create pillars of ice from the surface of any body of water.
  • Camera: Take pictures of enemies, weapons, bows and arrows, shields, and materials to complete the Hyrule Compendium. Items added to the Compendium also include information about each item including common locations.

Equipment

  • Sheikah Slate: A multipurpose tool bearing the Eye Symbol of the Sheikah that Link obtains shortly after awakening. It is how Link uses his runes and can create a scope of the land and create beacons of light that Link places as a way to remember where he is going.
  • Paraglider: With this item, Link can glide through the air at great speeds.
  • Master Cycle Zero: A motorcycle-like vehicle created from ancient Sheikah technology, which was given to Link by the Sheikah monk Maz Koshia after completing his trial. It can be summoned using the Sheikah Slate, and while it does have a limited fuel supply, it can be refilled by dumping assorted materials into the cycle.

Weapons

  • Thunder Helm: A precious heirloom of the Gerudo that makes Link immune to lightning.
  • Scimitar of the Seven: A famous one-handed scimitar once beloved by the Gerudo Champion Urbosa.
  • Daybreaker: A shield originally wielded by Gerudo Champion Urbosa that is both lightweight and durable.
  • Great Eagle Bow: A bow without equal originally wielded by the Rito Champion, Revali. It's said that Revali could loose arrows with the speed of a gale, and when wielding it, Link can fire three arrows at once.
  • Lightscale Trident: A two-handed trident formerly wielded by Zora Champion Mipha.
  • Boulder Breaker: A two-handed claymore formerly wielded by Goron Champion Daruk that while very powerful, takes a long time to perform attacks with.
  • Master Sword: A sword, holy in nature that can fire beams of energy. It cannot be thrown, and while it is unbreakable it can be rendered useless after extensive use, after this point it will slowly repair itself. When fighting evil, such as Calamity Ganon or creatures corrupted by his Malice, the Master Sword will glow with holy light, dealing double the damage and not being rendered useless after extensive use.
  • Hylian Shield: A shield formerly used by the Hylian Guard. Unlike other versions of this shield, it can break but can be replaced.
  • Golden Claymore
  • Gerudo Spear
  • Golden Bow
  • Radiant Shield
  • Moonlight Scimitar
  • Gerudo Shield
  • Eightfold Longblade
  • Edge of Duality
  • Phrenic Bow
  • Shield of the Mind's Eye
  • Korok Leaf
  • Forest Dweller Spear
  • Forest Dweller Shield
  • Boomerang
  • Forest Dweller Bow
  • Forest Dweller Sword
    • Korok Weapons can also be lit on fire
  • Royal Guard Claymore
  • Royal Guard Shield
  • Royal Guard Bow
  • Royal Guard Sword
  • Royal Guard Spear
  • Royal Broadsword
  • Royal Bow
  • Royal Claymore
  • Royal Halberd
  • Royal Shield
  • Falcon Bow
  • Feathered Spear
  • Feathered Edge
  • Kite Shield
  • Swallow Bow
  • Silver Longsword
  • Zora Spear
  • Silver Shield
  • Zora Sword
  • Ceremonial Trident
  • Silverscale Spear
  • Silver Bow
  • Arrows

    • Arrows: Normal wooden arrows. In extremely high temperatures, they will burst into flames, turning them into makeshift Fire Arrows.
    • Fire Arrows: Arrows imbued with fire magic that are extremely effective against cold-based enemies, but are ineffective in the rain.
    • Bomb Arrows: A regular arrow with an explosive at its tip, which detonates upon contact with an enemy. In high temperatures, the Bomb Arrow will blow up as soon as it's drawn, damaging Link in the process. If used in rain or water the Bomb Arrow will not explode.
    • Shock Arrows: An arrow imbued with electricity, shocking enemies on contact. If used in rain or water it will shock anything in a nearby surrounding area.
    • Ancient Arrows: A special type of arrow made specifically for defeating Guardians. When it hits something, it unleashes an explosion of blue energy that completely disintegrates all organic life it touches. These arrows are powerful enough to one-shot a Guardian by hitting them in the eye or by hitting it's base if it is a mobile guardian. If you fail to hit an enemy or the arrow hits something that it cannot disintegrate, you will be able to pick it up and use it again.

    Feats

    Strength

    • Easily pushes large boulders.
    • Creates shockwaves when slamming down a heavy weapon.

    Speed

    Durability

    • Gets right back up from sky to ground lightning...depending how much health Link has.
    • Tanks bomb blasts going off in his face.
    • Blasted constantly by magic from Wizzrobes who can create thunderstorms

    Skill

    • Was chosen by the Master Sword.
    • Was Princess Zelda's royal knight.
    • While fighting a horde of Guardians, managed to take down several of them before going down.
    • Defeated Master Kohga, leader of the Yiga Clan.
    • Took back the Divine Beasts from Ganon's control.
    • Managed to find and reclaim the Master Sword.
    • Stormed Hyrule Castle and defeated Calamity Ganon.
    • Can dodge many Guardian Lasers firing at him all at the same time.
    • Has lightning fast reflexes.

    Weaknesses

    • Other than the Master Sword, all other weapons are breakable
    • The Master Sword needs to regain power after being used too much
    • Blessings have a cool-down time
    • Needs special equipment to survive harsh environments
    • Drowns quickly
    • Cannot dive underwater
    • Slips when climbing in rain

    Fun Facts

    • Link is a big eater according to Zelda and other diaries, even being able to eat a Goron rock roast, although his opinion on it is unknown.
    • Many people say heroes have to be tall, but Link is the proof that this is false! Link is a true hero, but short, clocking in at 4'11"
    Sours: https://characterprofile.fandom.com/wiki/Link_(Breath_of_the_Wild)

    Why BOTW's Link May Not Be The Same As The One In BOTW 2

    While the upcoming The Legend Of Zelda: Breath of the Wild sequel still seems to follow Link, BOTW 2's version may not be the same one as in BOTW.

    Breath of the Wild 2 is the placeholder title for a sequel to The Legend of Zelda: Breath of the Wild, but there is a chance it will feature a different Link from the one who appeared in that game. Instead, it might headline the version of Link that appeared in Hyrule Warriors: Age of Calamity, which created an alternate timeline with its ending. Should this be the case, it could explain some of the changes to Link shown in the trailers for BOTW 2.

    Trailers show Link using new equipment and powers in BOTW 2, including a brand-new arm. One scene shows Link defending himself with a blast from a flamethrower, and another has him use the aforementioned arm to seemingly reverse the trajectory of an object rolling at him. While Breath of the Wild also featured a variety of different weapons for Link to utilize, this new arsenal could be necessary for BOTW 2 should the main character be Link from Age of Calamity.

    Related: How BOTW 2 Should Fix Breath Of The Wild's Weapon Durability

    Link's new arm in BOTW 2 could end up being a replacement for the Sheikah Slate. Link utilizes the ancient device throughout BOTW, but in Age of Calamity, Zelda is the primary holder of the Slate. As explained by Robbie and Impa, the game's other characters can only use the Slate's runes due to the presence of mini-Guardian Terrako strengthening it. However, the trailer for BOTW 2 hints Zelda and Link may be separated, showing Zelda falling into a chasm. In this case, the Age of Calamity Link would be left with no Sheikah Slate to guide him, perhaps explaining the necessity for the new arm's features.

    Zelda: BOTW 2 Could Explore Hyrule's Distant Past Using Age of Calamity's Link

    Unlike Breath of the Wild's Link, Age of Calamity's Link has the potential to travel through time in the events of BOTW 2. Trailers for the game depict two very different environments: Some scenes show Link in his familiar Champion's Tunic in what looks like classic Hyrule, while other shots feature a wild-haired Link in an antiquated outfit traversing new, floating landmasses. This alternate landscape could possibly be the ancient Hyrule of 10,000 years prior mentioned by Impa in BOTW.

    With Age of Calamity's secret ending restoring Terrako, the Link from that timeline could possibly travel back to this older time period to find out about the mysterious figure and arm, then back again to his era to search for Zelda. In this way, two similar (yet different) versions of Hyrule could be experienced in one game, similar to The Legend of Zelda: Ocarina of Time. Since Terrako is not present in the first BOTW, that version of Link would not be able to use this same method of time travel, making this specific scenario really only possible in Age of Calamity's timeline.

    The timeline and version of Link that will feature in Breath of the Wild 2 is still purely speculation at this point. However, it seems plausible that the game could be just as much of a sequel to Age of Calamity as it could be to Breath of the Wild. Doing so could clearly establish Age of Calamity's place in the series and allow for further expansions of its branched timeline in the future.

    Next: What BOTW & Age of Calamity's Endings Mean For BOTW 2

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    How Gotham Knights' Red Hood Is Different From Batman: Arkham's

    About The Author
    Justin Loveland (64 Articles Published)

    Justin is a Gaming Features Writer for Screen Rant, and a graduate of Quinnipiac University. Based in Connecticut, he is also currently a staff writer for Parish Property Management in Pelham, NY, as well as an avid fan of fantasy fiction. Justin has enjoyed a variety of games since his beginnings with the Nintendo 64 and original PlayStation.

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    Sours: https://screenrant.com/breath-wild-link-not-same-botw-2-sequal/
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    Rampaging Link Fights A Lynel, Guardian, And Hynox At Once In BotW

    Link stands, shield at the ready, facing a Lynel, Guardian, and Hynox.

    Have you ever wanted to see a young, blonde twink have a no-good, very bad day? Then boy do I have the game and video for you, as someone has managed to get Link to fight a Hynox, Lynel, and multiple Guardians, at the same time in Breath of the Wild. This, to me, sounds like a terribly stressful day given the fact that each of these monsters on their own can be a handful.

    Breath of the Wild YouTuber Neko released a video last week highlighting their self-described 3-way battle between Link, a Hynox, a Lynel, and a Guardian. The fight, despite occasional cinematographic flourishes, is exactly as chaotic as one would expect. Lasers, arrows, trees, and flying hunks of machinery abound. Sometimes it feels more like watching Hyrule Warriors than actual Breath of the Wild.

    Following the video’s introduction, Neko lays out an exhaustive explanation of how to set everything up in your own game so you too can make Link have a bad time trying to fight three deadly enemies at once. This particular version of the fight takes place at the foot of Mount Lanayru, near the East Gate, which is not only an incredibly pretty location but also one of the few places with a Lynel and Hynox in close proximity to one another.

    With the Lynel and Hynox mostly in place from the start, the real challenge is getting a Guardian into the valley in which the fight takes place. The nearest Guardians are on the other side of a nearby mountain, which makes getting them to the fight an incredible hassle. Guardians will follow Link, but struggle climbing up the literal side of a mountain, which means it’s up to you to help them.

    By gaining the attention of a Guardian in the Lanayru Wetlands, you can slowly bring your friendly neighborhood death robot to the base of the mountain using an iron box to gain its attention and then hide until it pursues you to your desired location. When you get it there, you’ll have to use the Stasis rune to line it up before performing what’s called Cryo Bounce. In Breath of the Wild, during bullet time, object acceleration is drastically increased. If you use Cryonis to create a platform beneath the Guardian and then enter Bullet Time (by jumping and aiming your bow midair), the force of the rising platform is applied several times over and the Guardian will go flying to the top of the mountain.

    You’ll then follow the Guardian up the mountain, dragging your precious iron box behind you as you go. Once you arrive at the top, you’ll again use the iron box to drag the Guardian to the other side of the mountain, right next to Lanayru Road and the West Gate. After arriving at the top of the mountain, you gingerly shove the Guardian off the side of a cliff and force it through the West Gate with your faithful iron box. Once you kite the Guardian across Lanayru Road, and through the East Gate, you’ll find yourself at the foot of the mountain with the Lynel and Hynox waiting a ways away from one another.

    Using the Lynel mask, you can sneak past the murder-lion to get to the Hynox, which you can then aggro and kite to your friendly Guardian. With all three enemies in place, you can reveal yourself from behind your iron box and get to work with what seems like a tremendously difficult fight.

    The Guardian moving strategies depicted in the video will also let you drag Guardians, kicking and screaming, wherever else you want them to go. Guardian on a mountain? Sure. Guardian near a beach? Go for it. Guardian in Hateno Village? I guess (but please don’t do this one because it will probably stress everyone out very badly).

    CultureYouTube

    Sours: https://kotaku.com/botws-favorite-twink-fights-lynel-guardian-hynox-at-o-1847884826
    Breath of the Wild: How Zelda's LOVE Conquered the Calamity
    For other characters named Link featured in the series, see Link (Disambiguation).

    Link is the name shared by the recurring character in The Legend of Zelda series.[87][88][89] There are many incarnations of Link, each possessing the spirit of the hero,[90][91] with some of them being blood-related as well.[92] They are chosen by the Golden Goddesses to protect the land from evil whenever deemed necessary.[99] They often need to complete a series of trials to mature into the chosen hero.[100] In most games of The Legend of Zelda series, their adventures take place within Kingdom of Hyrule, traveling through the land, collecting important items, and defeating a wide variety of enemies while trying to save both Princess Zelda and her kingdom from the clutches of Ganon or other villains.

    The first Link was introduced as a young Sword-wielding boy, but the identity, appearance, and role of each incarnation of Link has varied from game to game. Many of them are given titles to identify them, such as the Hero of Time in Ocarina of Time and the Hero of Winds in The Wind Waker.

    Biography

    The Legend of Zelda

    TLoZ Link Blocking Artwork 2.png

    In the original The Legend of Zelda, Hyrule is engulfed in chaos after an army led by Ganon invaded it and stole the Triforce of Power. In an attempt to prevent Ganon from acquiring the Triforce of Wisdom, Princess Zelda splits it and hides the eight fragments in secret dungeons throughout the land. Before the princess is kidnapped by Ganon, she commands her nursemaid Impa to find someone courageous enough to save the kingdom. While wandering the land, the old woman is surrounded by Ganon’s henchmen, though a young swordsman named Link appears and rescues her. After hearing Impa’s plea, he resolves to save Zelda and sets out to reassemble the scattered fragments of the Triforce of Wisdom, to become powerful enough to defeat Ganon. Link located the eight underground labyrinths, defeats several guardian monsters, and retrieves the Triforce fragments. With the completed Triforce of Wisdom, Link is able to infiltrate Ganon’s hideout and defeats him with the Silver Arrow. Link picks up the Triforce of Power from Ganon’s ashes and returns both pieces of the Triforce to Princess Zelda, restoring peace to Hyrule.

    The Adventure of Link

    In The Adventure of Link, set six years after The Legend of Zelda, the now-sixteen-year-old Link notices a strange mark on the back of his left hand, resembling the crest of Hyrule.[101] He seeks out Impa, who responds by taking Link to the North Castle, where a door has been magically sealed for generations. Impa places the back of Link's left hand on the door, and it opens, revealing a sleeping maiden inside. Impa tells Link that the maiden is the original Princess Zelda of Hyrule from long ago, and the origin of the "Legend of Zelda". Long ago, Zelda's brother, the Prince of Hyrule, had tried to force her into telling their recently deceased father's secrets concerning the last of the three golden treasures of his kingdom, the Triforce of Courage. Princess Zelda refused to reveal its location, and the Magician, who had accompanied the prince, tried to strike her down with a spell in anger. Zelda fell under a powerful sleeping spell, but the wizard was unable to control the wildly arcing magic and was killed by it. The prince, filled with remorse and unable to reverse the spell, had his sister placed in the castle tower, in the hope that she would one day be awakened. He decreed that princesses born to the royal family from that point on would be named Zelda, in remembrance of this tragedy. Impa says that the mark on Link's hand means that he is the hero chosen to awaken Zelda. She gives Link a chest containing six crystals and ancient writings that only a great future king of Hyrule can read. Link finds that he can read the document, even though he has never seen the language before; it indicates that the crystals must be set into statues within six palaces scattered all over Hyrule. This will open the way to the Great Palace, which contains the Triforce of Courage. Only the power of the combined Triforces can awaken the enchanted Zelda. Taking the crystals, Link sets out to restore them to their palaces. Meanwhile, although Link had defeated Ganon, the remnants of his army remain scattered across Hyrule. They plan to revive Ganon by killing Link and spilling his blood onto Ganon's ashes.

    Ultimately, Link restores the crystals to the six palaces, defeating a strong guardian within each one to do so, and enters the Great Palace. After venturing deep inside, Link battles a flying creature known as the Thunderbird, followed by his own shadow guarding the Triforce. After defeating them both, Link then claims the Triforce of Courage and returns to Zelda. The three triangles unite into the collective Triforce, and Link's wish awakens Zelda.

    A Link to the Past

    ALttP Link Artwork 3.png

    In A Link to the Past, Link lives with his uncle in a house near Hyrule Castle. During this time, the land of Hyrule was plagued by a sudden disaster, until the wizard Agahnim appeared at the court of the King of Hyrule and quelled the upheaval. Named chief adviser to the throne, he soon seized power from the king and kidnapped the six Maidens, descendants of the seven Sages of long ago. The Maidens were taken to the castle tower and never seen again. One night, Link is awakened by a telepathic message from Princess Zelda, who says that she is locked in the castle dungeon. As the message closes, Link finds his uncle ready for battle, telling Link to remain in bed. After his uncle leaves, however, Link ignores his uncle's command and follows him to the dungeons under the castle. When he arrives, he finds his uncle mortally wounded. Link's uncle tells Link to rescue Princess Zelda from her prison, giving him his sword and shield. Link navigates the castle and rescues Zelda from her cell, and the two escape into a secret passage through the sewers that leads to the Sanctuary, where they meet the Loyal Sage. Link is informed that Agahnim intends to open the seal to the Dark World, a realm once sealed off long ago by the seven Sages when Ganon and his army of evil were banished into the Sacred Realm, which became the Dark World. The kidnapped Maidens were sent into the Dark World to open this seal, and Agahnim intended to do the same to Zelda. Link is told by the man that the only thing that can defeat Agahnim is the Master Sword, and the Sage tells him to seek the elder Sahasrahla

    Sours: https://zelda.fandom.com/wiki/Link

    Botw link

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    When Link and Zelda Are Thirsty for Each Other

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