Sega choir

Sega choir DEFAULT

Sega jingle

Mostly due to its inclusion in the Sonic the Hedgehog series, Sega is known for having a two note "jingle" which typically plays alongside its logo. Consisting of two cords; E♭ Major (E♭, G, B♭; "Se") and C Major (C, E, G; "Ga"), the jingle fulfils two roles; to inform customers that what they're looking at is a Sega product, and how the word "SEGA" is meant to be pronounced.

The earliest known use of the jingle dates back to 1983 with Japanese television advertisements surrounding the SG-1000. It was used in virtually all Sega advertising from this point forwards, though consoles such as the Sega Saturn and Sega Dreamcast used their own identifiers. The jingle was officially replaced with a new one in 2005 and then again in 2014, (North America also had the "Sega scream" which was also popular) however the 1983 version continued to appear in Sonic games and is still arguably the most recognisable.

Both the Sega Master System and Sega Mega-CD use a non-voiced version of the jingle when starting up, as do several Sega Mega Drive games. The first video game to include the fully voiced version was 1991's Sonic the Hedgehog, where the jingle alone is said to take up 1/8th of the cartridge's memory. Despite the advent of the CD-ROM and the ability to stream higher quality audio, it was not widely used in games after the demise of the Mega Drive, and was seemingly pulled from marketing campaigns by 1996.

Appearances in video games

Mega Drive



Game Gear

Master System

Neo Geo Pocket Color

Game Boy Advance


Other games, such as Puyo Puyo Tetris also feature the Sega jingle, but sung by different voice actors (in this case, every playable character in the game has their own recording).



The famous intro sound of the 16-bit Sega Genesis, which I assume is a choir of Japanese dudes with the most lovely singing voices in the world.

What we have here is an interval of a minor third between two major chords: Eb Major to a C Major sung in parallel harmony. The chords appear in second inversion with the lowest voice singing the fifth. There is a synth bass rounding out the chord by playing the root notes: Eb to C.

The “Se-ga” chant first appeared on TV commercials and was used in the game Sonic The Hedgehog. According to the lead programmer Yuji Naka, the wav file for the sample took up 1/8 of the 4MB cartridge space, and replaced a scrapped animation sequence of Sonic break-dancing. Back in 1991, when you started up this game, and this hi-fi human sound came on, it was like the arcade had finally come home. Machines weren’t just talking, bleepily-bloopily, for now they could sing.

The original radio-style bumper of “Se-ga” was eventually replaced by another earworm, the “Sega Scream”, performed in a duplet of Concert A’s.

It’s hard to decide which is more mimetic and annoying over time—the scream or the song? They’re not really as inoffensive as the satisfying “By Mennen,” the king of commercial earworms.

In the past, this blog has almost exclusively focused on the Nintendo Entertainment System, as if it were a case of brand loyalty, but all that’s about to change. We know who has the real swagga: the Swagga Genesis. Sega is death metal to the bubblegum pop of Nintendo. Sega is a rebellious teen (like a new Los song), while Nintendo is a Japanese schoolboy is a nintendog is a pokémon. Sega wears a blue mohawk and plays electric guitar, while Nintendo rides a bicycle to work and plays banjo. Sega is black; Nintendo is asian.

Sega is short for “Service Games.” It’s clean. In Japanese, Nintendo means “work really hard but at the end of the day it is in heaven’s hands,” or some such Jingrish jive. Everyone knows Nintendo is run by the yakuza, but Sega is an Air Force intelligence psy-op; in other words: All-American.

  1. Tc youth muzzleloader
  2. Whitehead remover machine
  3. Trim and fringe


FX/SFX: The trails of light along with flashes and the forming of the Sega logo.

Music/Sounds: A synth whooshing while the logo forms, followed by a male announcer saying the company name.

Availability: Used along with the previous logo, mainly for external publishing. Seen on several games such as Sonic games like Sonic Unleashed, Sonic Colors, and Sonic Generations,The Incredible Hulk, Alpha Protocol, The Club, Iron Man, Valkyria Chronicles,Valkyria Chronicles II, and The House of the Dead 4.

Editor's Note: TBA

5th Logo
(May 18, 2017-)

Nicknames: "The Eye", "Amazing Sega", "Sega Eye"

Logo: We see a close zoom in of a person's blue eye at an angle in front of a white background. We can see the Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger.

Trivia: This logo was introduced as part of <a class="external" href="" rel="nofollow" target="_blank">a new</a> <a class="external" href="" rel="nofollow" target="_blank">"Amazing Sega"corporate identity</a> introduced by the company. The concept for this identity (and by extension, the logo) is based on studies based on the eye being the first part of the body to respond to an "amazing" experience.

FX/SFX: The rotating Sega logo, the moving eye and iris. It seems to be a mix of live-action and CG effects.

Music/Sounds: A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect.

Availability: It has been said that the logo will start appearing in front of future Sega games going forward, retiring the previous logo that later returned in Team Sonic Racing. It was first seen on the Sonic Forces story trailer.

Editor's Note: This is a very cool logo, and might remind a few of Virgin Interactive's Eye logos.


Columns (Sharp X1)

<iframe align="right" frameborder="0" height="167" src="" width="297"></iframe>Logo: We see a shining SEGA logo on a white background.

FX/SFX: The shining logo.

Music/Sounds: A digitized 8-bit conversion of the "SEEEGAAAAA!" jingle.

Music/Sounds Trivia: The SEGA choir sound effect has appeared earlier before it's well-known appearance on Sonic The Hedgehog. It has made its first appearance on Japanese advertisements for the SG-1000 (which was Sega's first console) back in 1983, as seen <a href="" target="_self">here</a>.

Availability: Ultra rare. Was spotted on Columns for the Sharp X1, being one of SEGA's early licensed ports before their console business in the 1990s. The computer as well as the game is really hard to find is you are not in the US, but these can be found on Japanese import sales sites if you're actually lucky.

Editor's Note: The way the jingle was digitized into 8-bit has made it really horrible-sounding, thanks to the distortion. As you can tell by the video, where the choir should say it's first syllable is now very faintly audible because of that.


Sega CD Start Screen


Logo: On a black background, we see Sonic shaking his index finger in the air, next to the Sega logo. sparks fly from Sonic and onto the Sega logo, and there is a light blue copyright underneath.

Variant: There's at least one variant where the copyright flashes in green and the stars slightly move at the end.

FX/SFX: The rings flying from Sonic.

Music/Sounds: The ring power-up sound effect is heard twice, then a fuzzy synth-piano version of the "SEEEEEGA!" jingle is heard.

Availability: This is seen on American Sega CD models when they are finished loading after putting a game inside (such as Sonic CD and Snatcher).

Editor's Note: TBA


Mega CD Start Screen (Japan)


Logo: On a white background, we see the English copyright above and the Sega logo. The background then turns black and the Sega logo shines with the jingle.

FX/SFX: The changing colors.

Music/Sounds: Another fuzzy synth rendition of the SEGA jingle, this time slower than before.

Availability: Seen on Japanese Mega CD models.

Editor's Note: TBA


Sonic the Hedgehog

(June 23, 1991, 2012)
Sega (1991) (Sonic The Hedgehog)Sega (1991) (Sonic The Hedgehog) (GG Version)SEGA (Sonic & All-Stars Racing Transformed, 16:9)

: On a white background, we see the Sega logo via the appear/disappear wipe effect. The Sega logo then fully fades into view.

  • On the Game Gear version of said title, we see Sonic jumping to the right making the Sega logo appear and the wipe effect. Then he jumps back to the left and does his pose.
  • On Sonic & Sega All Stars Racing Transformed, the logo was redone in HD and the registered symbol is in place of the trademark symbol.
  • On the Android/iOS version of Sonic the Hedgehog, the logo is in widescreen.

Trivia: The animation used for the Game Gear version is based upon how the Sega logo appeared in Japanese commercials, in which a claymation Sonic jumps and makes the logo appear as the "SEEEEEGAAAAAA!" jingle plays.

FX/SFX: The wipe effect. Sonic jumping on the Game Gear version.

Music/Sounds: A choir singing "SEEEEEEEEGAAAAAAAA!" after the logo forms.

Music/Sounds Variant:

  • On Sonic & Sega All Stars Racing Transformed, the vocal effect plays during the animation and then the vrooming sounds play during the game's FMV intro.
  • On the Android/iOS version of Sonic the Hedgehog, the choir is in higher quality.

Availability: Originally seen on Sonic The Hedgehog on theSega Mega Drive/Genesis and Game Gear. The "Genesis" version was retained on Sonic Mega Collection for the Nintendo Game Cube and both versions retained on Sonic Mega Collection Plus for PlayStation 2 and Xbox. The Game Gear version can also be seen on Sonic Adventure DX on the PC and Nintendo Game Cube. Currently, the logo is retained on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA) for the Xbox 360 and PlayStation 3, downloadable versions of the game for Xbox Live Arcade, PlayStation Network, WiiWare, Steam and iOS. Also seen on the Nick Arcade and Simon Wai protoypes of Sonic The Hedgehog 2.

Editor's Note: This logo is a favorite among gamers. The "SEEEEGA!" jingle might, oddly enough, become stuck in your head!


Sonic The Hedgehog 2/Sonic for Game Gear/Sonic Mania

(December 28, 1991-1997; August 15, 2017)

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: On a white background, we see Sonic from the left of the screen, in super speed (that's what Sonic is known for obviously) leaving a blue trail behind. Then he returns back to the left, leaving another trail behind. The trails form the Sega logo.

  • On the 8-bit version of said title, it's a still logo. It also appears on Sonic Chaos (known as Sonic & Tails in Japan), Coca-Cola Kid (only in Japan) and Tails' Adventure for Game Gear as well.
  • On Sonic Triple Trouble (known as Sonic & Tails 2 in Japan), the logo fades in from the white screen. Plus Sonic runs to the left then runs to the right like in Sonic 2 for Genesis, except the trails don't appear. After that, the Sega choir is heard.
  • On Sonic Blast and two non-Sonic titles, (Virtua Fighter Animation and The Lost World: Jurassic Park) the logo has a blue outline. On the latter variant, the background is blue-green.
  • On Sonic the Hedgehog 4: Episode II, the white stripes are left on the screen as Sonic and Tails runs through the screen which are covered by the white background layer on 16:9 display. For the PC version, it can be seen by replacing "8C 2E BA 3F" with "39 8E E3 3F" in the game's main executable using a hex editor, then running it on resolutions lower than 16:9 (e.g. 1280x800). While it was not originally meant to be seen, it is possible that this was done by mistake when animating the logo which they forgot to shorten the trail stripes so it only affects the Sega logo.
  • On the Android/iOS version of Sonic the Hedgehog 2,the logo is in widescreen.
  • On the trailer for Sonic Mania, the logo was revived. Here, the animation is smoother and the logo is in a darker shade of blue. There is also a registered trademark symbol next to the logo. A pre-order trailer has the logo on a paper-like background with "proudly presents" below it.

FX/SFX: The trails forming "SEGA". Sometimes, a still logo.

Music/Sounds: Same as the last logo, but the pitch is a bit higher.

Music/Sounds Variants:
  • On the Game Gear version (8-bit) and Sonic Game Gear titles, the pitch is normal.
  • On Virtua Fighter Animation and The Lost World: Jurassic Park, it's silent.
  • On the Android/iOS version of Sonic the Hedgehog 2, the choir is in higher quality.

Availability: Common. Seen on Sonic The Hedgehog 2 (16-bit version)on theSega Mega Drive/Genesis and Game Gear (8-bit version). The 8-bit variant also appears on Sonic Chaos, Coca-Cola Kid (which is only available in Japan), Sonic Triple Trouble, and Tails Adventure as well for Game Gear. The 16-bit version was later retained on Sonic Mega Collection and Sonic Mega Collection Plus while the 8-bit version, along with Sonic Triple Trouble and Tails Adventure are retained on Sonic Gems Collection for the PlayStation 2 and GameCube. Sonic Chaos was also retained on Sonic Mega Collection Plus as well. The Sonic 2 version of the logo is currently retained in all downloadable releases of the said game, as well as Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA). The enhanced version can be seen on the two Sonic the Hedgehog 4 episode games released in 2012.

Editor's Note: TBA


Sonic the Hedgehog 3/Sonic and Knuckles

(February 2-October 18, 1994; 2017)

Sega (1994) (Sonic The Hedgehog 3)Sega (1994) (Sonic & Knuckles)SEGA (Sonic Mania)

: Just the Sega logo fading in on a white background.

  • On Sonic the Hedgehog 3, after the "SEEEEEEEEGAAAAAAAA!" yell, the background turns to black as a 3D Sonic runs onto the screen and crashes into the Sega logo, scattering the letters as the game title appears
  • On Sonic & Knuckles, after the "SEEEEEEEEGAAAAAAAA!" yell, the background turns to the Death Egg crash landing on Angel Island. The Sega logo shudders when the Death Egg crashes, and then wipes out to the left and right of the screen, bring in the game's title.
  • A widescreen version was seen on Sonic Mania.
Trivia: On Sonic 3, there's a hidden cheat code which can be done after the screen darkens and when Sonic starts to jump consists of quickly pressing Up, Up, Down, Down, Up, Up, Up, Up while it happens. If performed correctly, the ring collection sound will play, and the level selection part of the game is unlocked.

FX/SFX: The fade-in.

Music/Sounds: Same as the first logo, then the game's title music as the variant plays. The widescreen version had the choir in a better quality.

Availability: Uncommon. Seen on Sonic the Hedgehog 3, Sonic & Knuckles, and Sonic the Hedgehog 3 & Knuckles (a.k.a. Sonic 3 & Knuckles) for the Sega Mega Drive/Genesis. Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA),as well as all downloadable releases of Sonic 3 & Knuckles. The widescreen version appears on Sonic Mania.

Editor's Note: TBA

Sonic Spinball

(November 15, 1993, 1994)

: We see the Sega logo on a black background, but an airplane (the X-Tornado), with Miles "Tails" Prower riding it, and Sonic on the Tornado's wings.

Variant: For the same game, on the Game Gear, Sonic is on ball form, forming the Sega logo. Then does his waiting idle animation while the logo shimmers.

FX/SFX: The X-Tornado making the SEGA logo change color tones. Sonic in ball form forming the logo on Game Gear version.

Music/Sounds: A twinkling sound, followed by a synthesizer rendition of the "SEEEEEGAAAAAAAA!" jingle, and another twinkling sound. The Game Gear version uses a single 8-bit rendition of the jingle.

Availability: Same as before. The Genesis version is retained on Sonic Mega Collection and Sonic Mega Collection Plus. The Game Gear version is found on Sonic Gems Collection only for the PlayStation 2 (only in Europe) and GameCube, as well as Sonic Adventure DX.

Editor's Note: TBA

Sonic 3D Blast/Sonic 3D: Flickies' Island

(November 5, 1996)

: On a royal blue background, we see the Sega logo drawing out, then it rotates horizontally as the background fades to white. Then the Sega logo flies out letter by letter as the background fades to black.

Variant: A prototype version of Sonic 3D Blast exists where the logo shatters like glass instead of performing the closing transition from the final.

FX/SFX: The SEGA logo drawing.

Music/Sounds: A male voice screaming "SEGA!", which is the same "SEGA!" scream from the commercials in the early '90s. Then a twinkling bell sound. In a prototype version of the game, the traditional "SEEEEEEEEGAAAAAAAA!" yell was used, followed by the explosion.

Availability: Uncommon. Seen on the Mega Drive/Genesis version of Sonic 3D Blast/Sonic 3D: Flickies' Island. The Saturn and PC versions did not include this variant, unfortunately as it uses the still logo instead. Retained on Sonic Mega Collection and Sonic Mega Collection Plus and currently on Sonic's Ultimate Genesis Collection (known as Sega Mega Drive Ultimate Collection outside USA).

Editor's Note: Some may find the SEGA scream very humorous.


Sega (1991) is a video game logo where the SEGA logo is shown against a white screen while a rather loud choir of voices chant, "Segaaaaaaaaaaaaaa!". It has been known to scare first viewers and has been parodied many times on YouTube and on TV shows.


1st logo: On a black background we see a prototypical version of the Sega logo (thinner than the current one in white with a blue outline and with still shines on the "S" and "A"). COMPUTER SOFTWARE is beneath in the same color with "© 1989" in red and yellow below. "PROGRAM LOADING..." is on the very bottom of the logo in the same color as the first two texts.

2nd logo: We see the Sega logo in it's futuristic font (which is in blue and contains many white stripes around it, for those who don't know) on a black background. On most games, the color changes in shades of blue.


  • On its early days since until 1991, the registered trademark symbol "®" symbol was used. Starting around late 1990, the "TM" symbol replaces the registered trademark "®" symbol.
  • Sometimes, the logo lacks the trademark symbol.
  • On Cool Spot, Spot is seen jumping through the SEGA logo.
  • On some Game Gear titles, the logo is plain blue and takes place on the blue background.
  • On X-Men, the logo zooms away from the screen. Plus, the logo always changing colors.

3rd logo: On a white or black background, we have the Sega logo with the words "PRESENTED BY" in small lettering above.


  • In the original PC port ofSonic Adventure DX: Director's Cut,the logo is on a white background and the view is resized by the screen resolution (the bigger the resolution is, the smaller the logo gets) unless the fill modes under "UI Scaling" (in the graphics tab in SADX Mod Loader) was set to "Fit" or "Fill" with the loader installed.
  • On the 2011 remake ofSonic CDfor the PlayStation 3, Xbox 360, PC, Android and iOS, the logo is on a dark blue background.
  • OnSonic Forces,the logo is zoomed out further than usual. "Presented by" is not above the logo.
  • On Sonic Shuffle, "Presented by" is in the same font as the Dreamcast logo.

4th logo: On a black background, several trails of different colored lights move across the screen at a rapid pace, which come together and form the Sega logo.


  • On Alpha Protocol, a red streak runs through the formed logo, coloring it golden.
  • On The Conduit, we see several circles adjusting around the pyramid with an eye sign above. They match and form "SEGA", which shines and reveals as a regular logo. The announcer is heard as well.
  • On Iron Man 2 for PSP, a blue spot lights on and creates blocks which form the computerized Sega logo.
  • There's an early variation of the logo after it's fully formed the words "Presented by" appears on top of the logo.

5th logo: We see a close zoom in of a person's blue eye at an angle in front of a white background. We can see the Sega logo reflected inside of the eye, upon which the logo rotates to the right. As the Sega logo gradually comes to a stop, the eye widens in size and the pupil grows larger.

Custom Variants



1st logo: The intro of a game or none.

2nd logo: None or the opening theme of the game. But on games produced by Infogrames (except for The Smurfs 2), the "SEEEEEGA!" jingle can be heard.

3rd logo: Usually none.

Music/Sounds Variants

  • Sonic Mega Collection, Sonic Gems Collection, the 2011 remake of Sonic CDand Hell Yeah! Wrath of the Dead Rabbit use the "SEEEEEGA!" jingle.
  • The Hatsune Miku: Project Diva series has Miku Hatsune (a real-life PC singing synthethizer software) singing "SEEEEEGA!".
  • K-On! Houkago Live!! has the "SEEEEEGA!" yell performed by K-On! protagonist Yui Hirasawa (voiced by Aki Toyosaki).
  • Sonic Adventurefor the Sega Dreamcast has one of the characters in the game say "Sega." It changes each time the game starts up.

4th logo: A synth whooshing while the logo forms, followed by a male announcer saying the company name.

5th logo: A rising droning sound, promptly followed by a dramatic electronic synth with an echo effect.

Custom Variants/Music/Sounds


Scare Factor

1st logo: None.

2nd logo: None.

3rd logo: None.

4th logo: Low, bordering on medium. The logo appears out of nowhere and may startle unexpecting viewers.

5th logo: Low to medium. The logo appears rather jarringly, and the close-up shot of the eye may catch viewers by surprise, especially those expecting the preceding logo and getting this instead, but it's a very cool logo and might remind a few of Virgin Interactive's Eye logos.

Custom Variants/Scare Factor




Choir sega

Everything was just fine, and when Mike said he wanted me, I just hugged him even tighter and let him in. Diary, of course I finished before, but never so hard and fast !!. Orgasm after orgasm, as if in a fairy tale. Mike didnt want to let me down, so he pulled out his stick and filled my tummy and boobs !!.

SONIC: The Hedgehog Movie intro 「HD」

I said to Marusa, giving the girl a bottle of "schnapps" and unrolling the wrapper on one of the "panzer chocolates". What a delicious chocolate. I have never eaten such a thing.

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'' Didn't give it to me. Well, there will be more. In general, we liked you.

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