Mg42 phantom forces

Mg42 phantom forces DEFAULT
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The original, the iconic, the feared... The buzzsaw of the axis powers during the second world war, back to prove it’s worth in the modern warzone. Fires extremely fast and hits even harder, but is slow and inaccurate.

–In-game description

MG42

Mg42.png
Weapon TypePrimary Weapon
Weapon ClassLight Machine Gun
Rank PrerequisitesRank 142
Damage38 → 23
Range50 max → 250 min
MG42graph.png
Accuracy
Hip Accuracy
Sight Accuracy
Magazine Size50
Ammo Reserve250
Fire ModesAuto
Rate of Fire1200 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill)0.05 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (50 studs)Min (250 studs)
(x1.4) Head53.232.2
(x1.1) Torso41.825.3
(x1.00) Limbs3823
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet AttachmentSuppressed DamageSuppressed Range
Suppressor36.1 → 2342.5 max → 212.5 min
R2 Suppressor36.1 → 21.8545 max → 225 min
ARS Suppressor38 → 20.750 max → 250 min
PBS-1 Suppressor38 → 21.1647.5 max → 212.5 min
PBS-4 Suppressor37.24 → 21.1650 max → 225 min
Armor Piercing38 -> 2325 max -> 250 min
Hollow Point45.6 -> 18.455 max -> 225 min
Muzzle Velocity2500 studs/s
Penetration Depth3.0 studs
Suppression2.5

HIP ACCURACY19

Min Camera Kick(1.14,0.50,-1.11)
Max Camera Kick(1.20,-0.61.-0.81)
Min Recoil Displacement(-0.31,0.10,8.19)
Max Recoil Displacement(0.30,0.30,10.80)
Min Recoil Rotation(-0.41,0.10,-0.11)
Max Recoil Rotation(0.89,0.80,0.40)
Hipfire Spread Factor0.07
Hipfire Recovery Speed5
Hipfire Spread Damping0.75

SIGHT ACCURACY8

Min Camera Kick(0.89,-0.21,-0.50)
Max Camera Kick(1.79,0.20,0.50)
Min Recoil Displacement(-0.16,0.15,4.19)
Weapon Shot Displacement(0.15,0.40,5.80)
Min Recoil Rotation(0.50,-0.11,-0.31)
Max Recoil Rotation(0.60,0.10,0.40)
Sight Magnification3.0x

ACCURACY35

Hipfire Camera Recovery Speed16
Sight Camera Recovery Speed15
Weapon Recovery Speed20
Weapon Recoil Damping0.85
Hip Choke{{{HipChoke}}}
Aim Choke{{{AimChoke}}}

WEAPON HANDLING

Reload Time6.8 seconds
Empty Reload Time6.8 seconds
Equip Speed10
Aiming Speed11
Crosshair Size40
Crosshair Spread Rate400
Crosshair Recover Rate15

MISCELLANEOUS

Weapon Walk Speed11 stud/s
Aiming Walk Speed6.6 stud/s
Ammo Type7.62x51mm NATO
Round in ChamberTemplate:Weapon/Chamber
Shot Suppression RangeNone


The MG42 was a German Light Machine Gun that was in the Test Place. It was unlocked at rank 142, or was purchasable with credits.

History

The MG42 (German; Maschinengewehr 42, English; Machine gun 42) is a German General Purpose Machine Gun (GPMG). The weapon was designed as a replacement for the earlier MG34, However, due to the cost and amount of time it took to construct one, both weapons were used until the end of the second World War.

Even after WWII, the MG-42's lineage still continues. The MG42 served as a basis for the MG1 (which was nearly identical to the MG42), Which then evolved into the MG1A3, which later evolved into Budeswehr's MG3. It also branched to the Italian MG 42/59, the Austrian MG74, and the Yugoslav M53. The MG42 also served as the basis for many later light machine guns. These light machine guns are the Swiss MG51 and SIG MG 710-3, the French AA-52, the American M60, the Belgian MAG general purpose machine gun series, and the Spanish Ameli light machine gun.

In-Game

General Information

The MG42 had the highest rate-of-fire (RoF) out of all of the LMGs, at 1200 RPM; the blisteringly high RoF would consume the 50-round box magazine quite rapidly. It had high maximum damage, being a three-shot-kill (3SK) up close or a 2SK with headshots, but its minimum damage was below average for an LMG at 23.

Recoil was similar to the MG3KWS, but due to the higher RoF, it was much less controllable.

Usage & Tactics

This gun should be treated as a Kriss Vector with slower handling, slower walkspeed, slower reload, similar damage, range, and more ammo, in the magazine and reserves. Due to the high recoil of this gun, it is recommended to use this weapon within 100 studs, as the damage will lower to a 4SK at range, and the high RoF combined with the recoil can overwhelm many, even with all of the recoil reducing attachments, due to it being locked in full auto. If one so chooses to use this weapon past that range, either the Heavy Bolt, lowering the RoF to 900 RPM, Muffler, lowering the RoF to 1080 RPM, or the Oil Filter, lowering the RoF to 980 RPM, will serve that purpose well, as they all reduce the RoF, and consequently recoil, to a controllable amount. If one chooses to further increase the current 1200 RPM, then the Light Bolt, giving it 1500 RPM, or the Muzzle Booster giving it 1296 RPM, will increase the RoF. By equipping both attachments at once, the player can achieve the current highest possible RoF for an automatic weapon, at 1620 RPM. Because of all this, the MG42 weapon is really versatile and flexible with customization, as with most LMGs. It has very good range, while also maintaining powerful damage at CQC. If the player chooses to use this weapon stealthily, they can attach an Oil Filter and utilize Silent Ammo, both of which will reduce the firing sound of the gun drastically and maintain an extremely low detection radius. With the two attachments combined, the user can a still maintain a relatively powerful weapon with the added bonus of stealth, keeping a 3SK up to a good range, while still having a speedy RPM of 1080. A good idea to keep in mind is that the MG42 is a very heavy weapon thus meaning the player moves extremely slowly while running with the gun out, hence it is advised to swap to a secondary or a melee for a faster walk speed while moving around.

Conclusion

The MG42 is a powerful weapon in a CQC situation due to its high maximum damage and blisteringly quick RPM. Something to keep in mind is the fact that the MG42 only has 50 bullets in a belt, and at 1200 RPM, 50 rounds goes by extremely quickly, making frequent reloads a necessity. Due to the long reload time of the MG42, it is advised to seek cover and complete the reload, but it is also wise to equip an adequate secondary in case of an enemy advance while the player is reloading. Another issue with the MG42 is its extremely slow walk speed thus hindering the players mobility while using the gun, but this can be easily dealt with by swapping to a secondary and melee instead of moving around with the MG42. Due to the weapon’s intensive recoil and the fact that the MG42 can only fire in full auto, it is not a weapon for those who aren’t well versed in recoil control. This weapon can also be used for a stealthy attack on the enemy flanks, with some attachments like the Oil Filter and Silent Ammo making the gun extremely quiet and hard to detect. The MG42 is a very versatile weapon with a wide assortment of attachments that the player can pick out for a certain play style, though one must constantly keep in mind the heavy recoil, slow movement speed of the gun, and ammunition count due to its extremely fast fire rate

Pros & Cons

Pros:

  • High RoF.
  • Good damage, can 4SK if all the bullets land at the torso at range.
  • 2SK to the head up to 50 studs.
  • Fastest base TTK in-game, excluding burst weapons.
  • High ammunition reserve.
  • High minimum damage range.
  • High suppression.
  • High wall penetration.
  • Access to the Light and Heavy Bolt attachments for further adjustment of playstyle.

Cons:

  • High ammunition consumption.
  • Low maximum damage range.
  • Low minimum damage for an LMG.
  • High base vertical recoil.
  • Moderate horizontal recoil.
  • Slow reload speed, although the fastest out of all the belt-fed weapons in-game.
  • Slowest movement speed in the LMG class.
  • Extreme camera recoil.
  • Bright muzzle flash.

Trivia

  • The sound of the gun's high cyclic firing rate and firing sound led to the gun being nicknamed 'Hitler's Buzzsaw" during WWII. The description of the weapon referenced this.
  • When equipped with Light Bolt and Muzzle Booster the gun increases its RPM up to 1620, making it one of the fastest firing weapons in the game.
  • This was the only LMG to have both the Light Bolt and Heavy Bolt attachments.

References

Sours: https://roblox-phantom-forces.fandom.com/wiki/MG42

format_quote

A belt-fed German LMG with roots dating back to the MG42. Fastest fire rate, but has a 50 round magazine, lower damage, and a lengthy reload process.

–In-game description

MG3KWS

MG3KWS.png

MG3 angled.png

Weapon TypePrimary Weapon
Weapon ClassLight Machine Gun
Rank PrerequisitesRank 101
Damage38 → 23
Range60 max → 168 min
MG3KWSgraph.png
Accuracy
Hip Accuracy
Sight Accuracy
Magazine Size50
Ammo Reserve300
Fire ModesAuto
Rate of Fire1000 RPM
Advanced
WEAPON BALLISTICS

TTK (Time to Kill)0.06 s
Head & Body Multiplier
Hitbox
per bullet/pellet
Range
Max (60 studs)Min (168 studs)
(x1.4) Head53.232.2
(x1.0) Torso3823
(x1.00) Limbs3823
Red color signifies a fatal hit.
Suppressed Stats
Suppressor/Bullet AttachmentSuppressed DamageSuppressed Range
Suppressor36.1 → 2351 max → 142.8 min
R2 Suppressor36.1 → 21.8554 max → 151.2 min
ARS Suppressor38 → 20.760 max → 168 min
PBS-1 Suppressor38 → 21.1657 max → 142.8 min
PBS-4 Suppressor37.24 → 21.1660 max → 151.2 min
Armor Piercing38 -> 2330 max -> 168 min
Hollow Point45.6 -> 18.466 max -> 151.2 min
Muzzle Velocity2800 studs/s
Penetration Depth2 studs
Suppression1.6

HIP ACCURACY18

Min Camera Kick(1.14,-0.31,-0.61)
Max Camera Kick(1.20,0.30.0.60)
Min Recoil Displacement(-0.31,0.10,8.19)
Max Recoil Displacement(0.30,0.30,10.80)
Min Recoil Rotation(-0.41,0.10,-0.11)
Max Recoil Rotation(0.89,0.80,0.40)
Hipfire Spread Factor0.07
Hipfire Recovery Speed5
Hipfire Spread Damping0.75

SIGHT ACCURACY23

Min Camera Kick(0.89,-0.21,-0.50)
Max Camera Kick(1.79,0.20,0.50)
Min Recoil Displacement(-0.16,0.15,4.19)
Weapon Shot Displacement(0.15,0.40,5.80)
Min Recoil Rotation(0.50,-0.11,-0.31)
Max Recoil Rotation(0.60,0.10,0.40)
Sight Magnification3.0x

ACCURACY39

Hipfire Camera Recovery Speed16
Sight Camera Recovery Speed15
Weapon Recovery Speed20
Weapon Recoil Damping0.85
Hip Choke{{{HipChoke}}}
Aim Choke{{{AimChoke}}}

WEAPON HANDLING

Reload Time7.1 seconds
Empty Reload Time7.1 seconds
Equip Speed10
Aiming Speed11
Crosshair Size40
Crosshair Spread Rate400
Crosshair Recover Rate15

MISCELLANEOUS

Weapon Walk Speed11 stud/s
Aiming Walk Speed6.6 stud/s
Ammo Type7.62x51mm NATO
Round in ChamberTemplate:Weapon/Chamber
Shot Suppression RangeNone


The MG3KWS is a German Light Machine Gun. It is unlocked at rank 101, or it can be purchased with credits.

History

The Rheinmetall MG3 (German; Maschinengewehr 3, English; Machine gun 3) is a German General Purpose Machine Gun (GPMG). The weapon's design is directly based on the infamous MG42, retaining the same overall design and features of the MG42. The main difference is that the weapon was chambered in the 7.62×51mm NATO round instead of the older 7.92×57mm Mauser round, to fit NATO requirements and standardization. It also had other upgrades, such as a chrome-lined barrel, upgraded bolt, and an improved feeding mechanism. A majority of the MG3's parts are still exchangeable with the MG42. The German army uses the 50 round Gurttrommel (belt drum) for a squad support role, the 250 round DM2 ammunition box for fixed mounting, and the 100 round DM40004 plastic ammunition box for flexible uses.

The MG3KWS (German; Kampfwertsteigerung, or Combat Improvements) is a modernized variant of the MG3, developed by Rheinmetall and Tactical Groups. It was ultimately designed as a substitute until the Heckler & Koch HK121 or MG5, a 7.62×51mm NATO variant of the MG4 can fully supplant all MG3s currently in service. The MG3KWS has many distinguishing features from the original MG3, such as a Picatinny rail system on top of the receiver and heat shield hand guard - allowing for the equipment of optics and accessories, an adjustable cheekpiece, a shoulder rest, a revised bipod, and a unique carry handle which doubles as a foregrip.[1] Occasionally, the modernization package also includes a desert camouflage.

In-Game

General Information

The MG3KWS has the highest rate-of-fire (RoF) out of all of the LMGs, at 1000 RPM; the blisteringly high rate of fire will consume the 50-round box magazine quite rapidly. It has high maximum damage, being a three-shot-kill (3SK) up close or a 2SK with headshots, but its minimum damage is below average for an LMG at 23. This still results in a 5SK at longer ranges as with most LMGs, but the damage value is not high enough to take advantage of the torso multiplier of 1.1x. This means that only a headshot at longer ranges will reduce the shots-to-kill (STK) requirement. The range is quite average for its class, with its damage drop-off beginning at 60 studs and ending at 168 studs. Muzzle velocity is slightly better-than-average for its class, at 2800 studs per second. This results in the time-to-kill (TTK) of the MG3KWS being the lowest in its class. First shot recoil on the weapon is low; after firing the first shot, the weapon will recoil upward starkly, but recoil after this first shot is relatively tame.

The ammo belt is average for an LMG at 50 rounds, along with having 300 rounds in reserve - the highest amount in-game. However, due to the high RoF and smaller capacity, it results in ammunition being consumed at an extremely high rate. Reloads are also quite poor, with the weapon taking eight seconds to complete a full reload.

Recoil is quite high. Per-shot recoil kicks sharply vertically and continuous fire results in the recoil being unable to stabilize between shots, and increases horizontal deviation of shots.

Usage & Tactics

At close to medium range, the MG3KWS is deadly, barely hindered by its adequate recoil. With the very high RoF and powerful suppressing capacity, an MG3KWS user can devastate a group of enemies in a matter of seconds. However, if a user fails to kill their enemy after emptying the belt, they must be prepared to switch to their secondary or retreat. Traveling with the aforementioned secondary is important until the user finds a safe space to reload.

Due to the relatively long reload, the MG3KWS is suited for aggressive area denial, where a player can hold off enemies from a location. The ability to quickly eliminate targets on a crucial point or rush a group of unsuspecting enemies is greatly influenced by the incredibly high RoF and bullet penetration. However, care must be taken not to overextend the period of time spent in close quarters as the reload time will leave the user defenseless for a while.

At long range, the MG3KWS has several inferiorities to the other LMGs. The bullet spread on full auto at 300+ studs is more noticeable and the fast ammunition consumption would lead the user to use over half of a belt to kill a target. The MG3KWS does not have an alternative fire mode, therefore it can only be used in fully automatic mode. Tap firing is very difficult with the MG3KWS as the first shot recoil is very high and recoil recovery speed is relatively slow.

Conclusion

The MG3KWS is an extremely powerful LMG, with an extraordinarily high RoF. Its high damage and bullet penetration offer superior aggressive usage, allowing a user to tackle multiple enemies at once with ease. The key to using the weapon is being careful about ammunition; extended combat can result in a user expending the fifty round belt easily and thus requiring a long time to reload.

Pros & Cons

Pros:

  • Good damage.
  • High fire rate—fastest RoF out of all LMGs.
  • Deep reserves, highest in-game at 300 rounds.
  • Great suppressive capabilities.
  • Good penetration depth.
  • Clean iron sights.
  • Controllable albeit moderate recoil.
  • Access to Full Stock.
  • Access to Heavy Bolt, slowing down RoF for more manageable recoil.
  • Access to Light Bolt, increasing RoF but also increasing recoil.

Cons:

  • Short maximum damage drop-off for its class.
  • High vertical recoil.
  • Low ammunition per magazine relative to the RoF.
  • Long reload time; third longest in class, only ahead of the HK21 and M60.
  • Slow recoil recovery speed.
  • Bright, obstructive muzzle flash.
  • Slow walkspeed.

Trivia

  • The MG3KWS is one of three LMGs in-game that fires the 7.62×51mm NATO round, the other two being the M60 and the HK21.
  • While the MG3KWS has Picatinny rails on top of the heat shield and the receiver, attaching the Z-Point or MARS optic applies it to the front rail instead of the back rail.
  • Although the MG3KWS has an integrated carrying handle/foregrip on its left side, it is entirely cosmetic and serves no purpose.
  • The MG3KWS model in-game does not have a trigger.
    • It is one of 3 other guns that does not have a trigger, the others being the HK416,TAR-21, and the AA-12.
  • The MG3KWS is one of the only LMGs that doesn't have a bipod on its model. The other 3 are M60, the HK21, and the SCAR HAMR.
  • A device looking similar to a muzzle booster can be seen on the end of the barrel. This is solely cosmetic, and, like the foregrip on the MP5K, does not affect performance.
    • This muzzle booster attachment was on the infamous German MG-42, dating back to WWII.
  • The MG3KWS is the third belt-fed machine gun in-game, with the first one being the M60, the second being the HK21.
  • The first postwar MG3s had to be reverse engineered from an original MG42 because the MG42's technical drawings and data were captured by the Soviets.
  • The MG3WKS used to have a 100 round box magazine, increasing the reload by 1 whole second. However, this attachment never came out of testing.

References

  1. Bundeswehr MG3KWS Upgrade Program, The Firearm Bloghttp://www.thefirearmblog.com/blog/2014/01/06/bundeswehr-mg3kws-upgrade-program/
Sours: https://roblox-phantom-forces.fandom.com/wiki/MG3KWS
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MG42

Adopted by Germany in 1942, in an effort to reduce the machining time and cost inherent in the production of the MG34, the MG42 (MG standing for Maschinengewehr, literally "Machine Rifle" but usually translated as "machine gun" in this context) is perhaps the deadliest machine gun used during the war. Geared for mass production above all else, it was designed to take full advantage of modern production techniques such as replacing machined components with stamped ones; one of the key figures in the project, Ernst Grunow, had no prior experience in firearm design whatsoever and worked for Großfuß AG, a company that normally made sheet-metal lanterns.

The result was a weapon that took 50% fewer man hours to build than the MG34 and cost 24% less. Light weight and great reliability made it one of the first true modern general purpose machine guns, able to be used in the light machine gun role on a bipod or the medium machine gun role on a tripod. The light weight of operating components make the MG42 one of the fastest-firing single-barrel guns which does not require an external power source; with a cyclic rate of 1200 rounds per minute, individual shots are mostly indiscernible. The rate is so fast that even a trained operator has trouble firing a single shot from the full-auto only gun. The distinctive sound led to nicknames such as "Hitler's buzzsaw." The MG42 also features an extremely fast barrel change system, allowing sustained fire even with the extremely high fire rate.

The weapon was issued in the light machine gun role with an ammo drum containing a 50-round belt (the same one used on the MG34), while in the medium role the MG42 typically used 250-round belts. The gun is chambered in the 7.92x57mm Mauser cartridge (also known as 8mm Mauser), the same cartridge used in the well known K98k infantry rifles, and ammunition is interchangeable (though Kar 98 ammunition was not issued in belts, making this of limited use in practical terms). Machine gun ammunition was slightly more powerful in order to avoid jams and run the mechanism more reliably.

MG42

MG42 - 7.92x57mm Mauser
MG42 with sling and bipod collapsed - 7.92x57mm Mauser

Specifications

  • Caliber: 7.92x57mm Mauser
  • Barrel Length: 20.2 in (51.3 cm)
  • Weight: 25.5 lbs (11.6 kg)
  • Muzzle Velocity: 2,475 feet per second
  • Maximum range: 3,800 yards
  • Maximum effective range: 1,000 yards
  • Cyclic rate of fire: 1200-1350 rounds per minute

The MG42 and variants can be seen in the following films, television series, video games, and anime used by the following actors:

Film

Television

Video Games

TitleAppears asNoteDate
WWII G.I. 1999
Medal of Honor: Underground Mounted 2000
Return to Castle Wolfenstein Mounted 2001
Battlefield: 1942 Mounted 2002
Medal of Honor: Allied Assault Mounted 2002
Medal of Honor: Frontline 2002
BloodRayne Mg32 Man-portable 2002
Call of Duty 2003
Commandos 3: Destination Berlin Man-portable 2003
Day of Defeat Man-portable, with deployable bipod 2003
Forgotten Hope Man-portable, mounted on M2 tripod, bunkers and machine gun nests, Flakpanzer IV "Ostwind", Stug III Ausf. G, M4A1 and M4A3E2 "Jumbo" Shermans, Sherman IV and "Firefly", Junkers Ju 87 Stuka dive bomber, Junkers Ju 88 and Heinkel He 111 Bombers 2003
Hidden & Dangerous 2 2003
Medal of Honor: Infiltrator Mounted, with infinite ammo, and capable of destroying tanks 2003
Wolfenstein: Enemy Territory Man-portable and mounted 2003
Call of Duty: United Offensive 2004
Call of Duty 2 2005
Day of Defeat: Source Man-portable, with deployable bipod 2005
Sniper Elite 2005
Brothers in Arms: Earned in Blood 2005
Call of Duty 3 2006
Commandos: Strike Force 2006
Darkest Hour: Europe '44-'45 Man-portable, mounted on SdKfz 234/1 and 234/2 "Puma" Armored Cars and Jagdpanther IV tank destroyers 2006
Red Orchestra: Ostfront 41-45 2006
Time Crisis IV With DShK grips 2006
ÜberSoldier Mounted and man-portable with 50-round drum 2006
Medal of Honor: Vanguard Mounted 2007
Medal of Honor: Airborne Mounted 2007
Clive Barker's Jericho Demonically-possessed and unusable 2007
Call of Duty: World at War Mounted 2008
Death to Spies: Moment of Truth Mounted 2008
The Royal Marines Commando Mounted 2008
Operation Thunderstorm Mounted 2008
Wolfenstein Mounted; stock is part of Particle Cannon and Liechenfaust 43 2009
Battlefield: Bad Company 2 2010
Mafia II Only used in one mission 2010
Karma Online 2011
Rage Skeletal with barrel shroud and recoil booster 2011
Sniper Elite V2 2012
Payday 2 "Buzzsaw 42" Man-portable, with various modifications 2013
Project Reality: Normandy 2013
Enemy Front Mounted 2014
Far Cry 4 Man-portable 2014
Sniper Elite III 2014
Hot Dogs, Horseshoes & Hand Grenades 2016
Heroes & Generals 2016
Post Scriptum Assault Drum infantry configuration, Lafette 42 tripod and Sd.Kfz. 251 mounted 2018
Battlefield V 2018
Vigor "Maschinengewher 3" Uses 7.62x51mm ammo, like the MG3, but modelled on a MG42 2018
Call of Duty: Black Ops Cold War unusable; only seen during one singleplayer champaign mission 2020
Far Cry 6 2021

Anime

Animation

TitleVoice ActorCharactersNotation Date
What If...? - Season 1 HYDRA soldiersw/drum magazine; "What If... Captain Carter Were The First Avenger?" (S1E01) 2021

MG3

MG3 - 7.62x51mm NATO
MG3 with tripod - 7.62x51mm NATO
MG74 - 7.62x51mm NATO. This is an Austrian variant of the MG42 manufactured by Steyr Mannlicher.
MG3KWS with Steiner 1-5x24 scope - 7.62x51mm NATO

The MG3 is an updated version of the MG42, chambered in 7.62x51mm NATO and first introduced in 1958. Changes include a chrome-lined barrel, a new friction ring buffer, an improved feeding mechanism, recalibrated sights and NATO compatibility. Some versions feature a heavier bolt to reduce the rate of fire, allowing the MG3 to be fired from the shoulder more easily.

The MG3KWS (German: Kampfwertsteigerung; lit. "Combat improvements") is a modernized variant of the MG3, developed by Rheinmetall and Tactical Groups. It was designed as a substitute until the Heckler & Koch MG5, a 7.62x51mm NATO variant of the MG4, could be able to fully supplant all MG3s currently in service. The MG3KWS has many distinguishing features from the original MG3, such as a Picatinny rail system on top of the receiver and heat shield hand guard, an adjustable cheekpiece, a shoulder rest, a revised bipod, and a unique carry handle which doubles as a foregrip.

Specifications

  • Barrel Length: 22.24 inches
  • Weight:
    • Gun: 25 pounds (11.36 kg)
    • Tripod: 36 pounds (16.36 kg)
    • Total: 61 pounds (27.73 kg)
  • Muzzle Velocity: 2,690 feet per second
  • Maximum range: 3,500 meters
  • Maximum effective range: 1,200 meters
  • Cyclic rate of fire: 700-800 or 1100-1200 rounds per minute depending on the Booster and Bolt

The MG3 and variants can be seen in the following films, television series, video games, and anime used by the following actors:

Film

Television

Video Games

Anime

Zastava M53

Zastava M53 - 7.92x57mm Mauser

After WWII, this MG 42 variant was built in Yugoslavia as the M53 machine gun using original German machinery, retaining the 7.92x57mm Mauser caliber. Because of this, the original weapon's design features were retained, making the M53 a near exact copy of the German MG 42. The only major difference is a slower rate of fire.

Specifications

  • Caliber: 7.92x57mm Mauser
  • Length: 48 inches
  • Barrel Length: 20.18 inches
  • Weight: Gun: 25.50 pounds
  • Muzzle Velocity: 2,475 feet per second
  • Maximum range: 3,800 yards
  • Maximum effective range: 1,000 yards
  • Cyclic rate of fire: 800 – 1050 rounds per minute

The Zastava M53 and variants can be seen in the following films, television series, video games, and anime used by the following actors:

Film

CETME Ameli

CETME Ameli - 5.56x45mm
CETME Ameli - 5.56x45mm

A Spanish-made light machine gun externally based off the MG42/MG3, designed by CETME (Centre for Technical Studies of Military Equipment), chambered in 5.56x45mm NATO. It is basically a miniaturized version of the the full sized MG42/MG3 with some modern design changes.

It has been in service from 1982 to the present day. Despite its very close external resemblance to the German MGs, the weapon operates using a roller-locked delayed-blowback mechanism as opposed to the more simple roller-locked system, similar to the the vast majority of Heckler & Koch weapons.

The weapon is used with 100 or 200-round belts. A STANAG magazine adaptor that replaced the belt feed cover was also made for the Ameli, which and was rarely used.

Specifications

  • Barrel Length: 15.75 inches
  • Cyclic rate of fire: 850 or 1200 rounds per minute

The CETME Ameli and variants can be seen in the following films, television series, video games, and anime used by the following actors:

Television

TitleActorCharacterNoteDate
Sliders 1995-2000

Video Games

Sours: http://www.imfdb.org/wiki/MG42
The Brand New MG42 - Lets Talk About It (Phantom Forces)

Mom didn't tell me anything about it, she stammered. Of course not, my dear. Family rules say that she is not obliged to do this, and since you do not have a priest, this does not make it possible to study the much needed to.

Phantom forces mg42

And here I am, in a brightly lit operating room, lying on a cutting table. I see the surgeon and his assistants, the walls are tiled with white tiles, I see the closed blinds, behind which the window is probably. Hidden.

The *NEW LMG* in Phantom Forces Can Shoot at 1620RPM... It's INSANE!

A huge white marble fireplace up to the three-meter ceiling, white round tables surrounded by soft velvet green sofas, soft thick carpets underfoot, chandeliers. And candlesticks gilded with antique brass, white marble like a mask, her face was very thin, no longer young. about fifty years old woman.

You will also be interested:

Wonderful. Take off your clothes and go to the kitchen. came her voice from the depths of the apartment.



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